Character Rigging for Game Engines:
Zeman, Nicholas B. |
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ISBN 13: 9781138032606 ISBN 10: 1138032603 Category: Computer Science Edition: 1 Publisher: Taylor & Francis Publication Date: 01/2030 Format: Paperback Status: Not Yet Published Imprint: A K Peters/CRC Press Affiliation: Northern Kentucky University, Highland Heights, USA Audience: Professional and scholarly Pages: 336 Weight: 2 Retail Price: 59.95 (Tentative Price May Change) Quantity On Hand: 0 Quantity On Order: 0 |
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Synopsis: It will focus on advanced and practical application nof many professsional techniques which are used in high-level character rigging, pipelinen worldwide. The book will focus on advanced animation rig and deformation rig techniques, facial rigging and setup, and popular game engines like Unity3D and Unreal Engine 4, providing a turnkey solution to getting any rig from concept to gameplay in short order. Video tutorials are available on the author website. |
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